IMPLEMENTASI RPG MAKER MV PADA GAME RPG TOWER OF ETERNITY

Authors

  • Muhammad Fauzhan Nasril Universitas Gunadarma
  • Yuli Maharetta Arianti Universitas Gunadarma
  • Nani Mintarsih Universitas Gunadarma

DOI:

https://doi.org/10.56127/jts.v2i3.983

Keywords:

Game, RPG Maker MV, RPG, SDLC

Abstract

The development of technology has brought about changes in various aspects of human life, one of which is the entertainment media, namely video games. Video games are a common form of entertainment that typically follows certain rules, providing opportunities for achieving victory. Video games encompass various genres, one of which is RPG (Role-Playing Game), which usually emphasizes gameplay, story, and characters. The game "Tower of Eternity" was created using RPG Maker MV software version 1.6.2. The method used in the game's development is SDLC (System Development Life Cycle). The purpose of creating this game is for entertainment and to foster an interest in playing RPG genre games. The game has undergone testing in two stages: Functional testing and Device testing. Functional testing revealed that most of the buttons can be used effectively. Device testing on 5 devices, including a PC, Asus N551ZU laptop, Asus Vivobook X513EAN laptop, Asus VivoBook X421EAY laptop, and Toshiba Protege Z830 laptop, showed that 3 devices ran very well, 1 device ran reasonably well, and 1 device ran less efficiently. The required device specifications to run this game are AMD FX 7600P, 8GB RAM, and Radeon R9 M280x 4GB GDDR5.

References

Noberta Ruby Sacharissa (2023). Parasitismemedia Sosial Dalam Konteks Child Cyber Grooming Pada Jejaring Sosial Games Hago. Jurnal Penelitian Komunikasi. Vol. 03 No. 01. 2023.

Wandah Wibawanto (2020). Game Edukasi RPG (Role Playing Game).

Mokhammad Ridoi (2018). Cara Mudah Membuat Game Edukasi dengan Construct 2: Tutorial sederhana Construc 2. Maskha.

Diki Pahrilah, Indraguna, Rio Andriyat Krisdiawan, Tri Ramdhany (2021). Pembuatan Game Edukasi Sejarah Kerajaan Sriwijaya Menggunakan RPG Maker MV. Jurnal Nuansa Informatika. Vol 15 No. 2 Juli 2021.

Harits Ar Rosyid, Imanda Rahmadwito Cahyudi, Syaad Patmanthara (2021). Game Development. Ahlimedia Book.

Nur Fitrianingsih Hasan (2023). Dasar Analisa Perancangan Sistem Informasi. Cendikia Mulia Mandiri.

Sri Mulyani (2018). Metode Analisis dan Perancangan Sistem. Abdi Sistematika.

Susi Widayati, Yudi Irawan Chandra, Diyah Ruri (2022). Penerapan Metode Agile Process dengan Model Extreme Programming Dalam Pembuatan Game RPG “The Realm of Unknown” Menggunakan MV RPG Maker. Jurnal Esensi Infokom. Vol 6 No. 1 Mei 2022

Teguh Arie Sandy, Wahyu Nur Hidayat (2019). Game Mobile Learning. Ahlimedia Book.

Downloads

Published

2023-10-30

How to Cite

Muhammad Fauzhan Nasril, Yuli Maharetta Arianti, & Nani Mintarsih. (2023). IMPLEMENTASI RPG MAKER MV PADA GAME RPG TOWER OF ETERNITY. Jurnal Teknik Dan Science, 2(3), 01–16. https://doi.org/10.56127/jts.v2i3.983

Similar Articles

You may also start an advanced similarity search for this article.

Most read articles by the same author(s)

Obs.: This plugin requires at least one statistics/report plugin to be enabled. If your statistics plugins provide more than one metric then please also select a main metric on the admin's site settings page and/or on the journal manager's settings pages.